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Build your subway network by placing blueprint tracks and then building those tracks. Construction costs are calculated dynamically based on multiple interacting factors like elevation, track type, [[train type]], and placement. == Construction Elements == === Tracks === Tracks form the basic infrastructure of the transit network. Players can construct: * '''Standard tracks''' - Basic directional line segments connecting stations * '''Parallel tracks''' - Bidirectional pairs typically spaced 3.81 meters apart * '''Quad track''' - Four parallel tracks where tracks 1 & 2 run in one direction and tracks 3 & 4 run in the opposite direction. * '''[[Scissors crossovers]]''' - Special track junctions allowing trains to switch between parallel tracks Crossovers have a fixed cost while standard and parallel track costs can vary based on elevation. ==== Construction techniques ==== Parallel tracks are configured for right-hand running, this is important when laying out bi-directional loops as you will need to select the station platforms on the correct track for the trains to operate. When laying single-track it is important to note that the track will be laid assuming the same direction of travel that you are laying, so to join two dual-track segments with single track, you will need to lay one track in one direction and the other track in the opposite direction. This also means that you cannot create a single track spur line with the expectation that a single train can shuttle back and forth: it can only go in the direction the single track was laid. Joining two dual-track lines into quad-track will require connecting one line directly to the inner tracks of the quad-track and one line, using single-track segments, to the outer tracks. === Stations === Different types of stations allow for single-direction, bi-direction, or express stopping patterns. * '''Single track''' stations have only one platform and are useful for single-directional loop or a terminus station. * '''Parallel track''' stations have two platforms and are the typical station used if there are no special requirements. * '''Quad track''' stations have four platforms and, unlike the other stations are not speed limited to 47Km/h. They are designed to allow an express stopping pattern where local services stop and long-distance services continue through the station at full speed without stopping. Note that the cost of a '''Quad track''' station is more that the cost of a '''Parallel track''' station with two single track lines built on either side of the two platforms. Careful engineering can therefore save around 27% of the construction cost of each station on a quadruplicated line. == Track Elevations == Elevation is the most significant factor in construction costs, with multipliers ranging from 0.3Γ to 4.5Γ the baseline cut-and-cover cost. {| class="wikitable" ! Elevation Type !! Relative Cost !! Elevation Range (meters) !! Can Intersect Roads !! Requires Building Destruction |- | Deep Bore Tunnel || 4.5Γ || Below β24 m || style="background-color:#c8e6c9; text-align:center;" | β || style="background-color:#fff9c4; text-align:center;" | Depends on building foundation depth |- | Standard Tunnel || 2.0Γ || β24 m to β11 m || style="background-color:#c8e6c9; text-align:center;" | β || style="background-color:#fff9c4; text-align:center;" | Depends on building foundation depth |- | Cut-and-Cover || 1.0Γ || β10 m to β5 m || style="background-color:#c8e6c9; text-align:center;" | β || style="background-color:#c8e6c9; text-align:center;" | β |- | At-Grade || 0.3Γ || β4 m to 4 m || style="background-color:#ffcdd2; text-align:center;" | β || style="background-color:#c8e6c9; text-align:center;" | β |- | Elevated || 0.8Γ || Above 5 m || style="background-color:#c8e6c9; text-align:center;" | β || style="background-color:#c8e6c9; text-align:center;" | β |} === Intersections=== Tracks can intersect at-grade if they are at the same elevation (within 0.1 meters). If the tracks are crossing at different elevations, there needs to be at least 4 meters of clearance between them. === Strategy === '''At-grade''' construction (0.3Γ) offers the lowest cost but cannot intersect roads, making it viable only in dedicated rights-of-way or areas without road crossings. Building your tracks around existing right-of-ways to reduce the need for elevated/underground rail and building demolition is the cheapest way to expand. == Cost Calculation == === Base Formula === Construction costs are calculated using this formula: <pre> Final Cost = Base Cost Γ Elevation Multiplier Γ Configuration Multiplier </pre> === Track Configuration Multipliers === The number of parallel tracks affects tunnel and construction width: {| class="wikitable" ! Configuration !! Multiplier !! Use Case |- | Single Track || 0.75Γ || Terminus tracks, yards, emergency crossovers |- | Double Track || 1.0Γ (baseline) || Standard bidirectional operation |- | Quad Track || 1.5Γ || Express/local service, high-capacity corridors |} === Station Cost Calculation === Stations use the same elevation and configuration multipliers as tracks but start from higher base costs ($75M for heavy metro, $50M for light metro).
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